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Capture The Flag
You've heard about it. You've seen "progs/star.mdl Not Found" message over and over. Your friends said that they can't play Quake without the grappling hook. So what's going on? Simply to say - Capture The Flag (or simply CTF) is the most successful implementation of teamplay there is. The reason for this (aside from the brilliant additions) is that while CTF is a teamplay mode, there is a great element of deathmatch present. And there is nothing more popular than deathmatch out there. Latest version of CTF (3.0 and later) requires you to download a file and install in in Quake's directory in order to see all the new graphics and new levels. Go to this download page and start downloading both client packs (version 3.1 and 4.0) for CTF, then come back to this page and finish reading because it can take quite awhile to get those files. Here are all the new things added in CTF:
Here's the list of additional IMPULSE commands available in CTF. You should bind most or all of them to some key - use a command similar to the one shown above:
Installation Instructions: after you have downloaded both client packs for CTF, create a subdirectory CTF in your Quake directory (c:\games\quake\ctf or similar) and unzip both files to that directory. You will also need to add -game ctf parameter to the shortcut or program you are using to launch Quake. After that you are all set - just connect to any of the CTF servers out there. You can identify a server running Cap ture The Flag by usual "CTF" in it's name - go to Server Search page and search for "CTF" - you'll find dozens of Capture servers, or simply try QUAKE.GAMEAHOLIC.COM (type connect quake.gameaholic.com in Quake's console) to connect to Quake Domain's CTF server. Additional CTF resources:
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